Generating terrain meshes for 3D printing

A while back, I thought 3D printed models of the local terrain might be a cool gift idea. To make this a reality, I have implemented a simple Python utility to convert publicly-available terrain data into a format suitable for 3D printing.

Most 3D printers expect STL models, which define a solid in terms of vertices in 3D Cartesian space and faces (triangles) which connect them. However, terrain models are typically distributed as rasters of heights indexed by latitudes and longitudes. Fortunately, libraries exist to convert latitude, longitude, altitude tuples to standardized Cartesian coordinates. However, some additional massaging of the data is required.

If you’re interested in the details of this process, read on. Otherwise, the project is available on Github for immediate use, without you needing to worry about it.

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